Series X And S Embrace Backwards Compatibility
Both Xbox Series consoles arrive with an impressive list of compatible titles, with everything that currently works on the Xbox One family also running on the Xbox Series. The only difference between the Series X and S is whether you are running from physical media, as the Series S lacks an optical disc drive.
The Xbox Series X and S are backward compatible with almost every native Xbox One game, 568 Xbox 360 games, and 39 original Xbox games. The only Xbox One titles that wont work on the Xbox Series are those that require Kinect, as the Kinect is no longer supported.
That makes a total of three generations of consoles on a single machine, not including new games designed for the Series X and S. Check out the full list of backward compatible titles on Microsofts website.
Xbox Has Announced Over 70 New Backward Compatible Games
Including the entire Max Payne and FEAR franchises, Dead or Alive Ultimate and Jedi Knight 2: Jedi Outcast
New additions playable on its more modern consoles for the first time include the entire Max Payne and FEAR franchises, plus Skate 2.
Todays new backward compatible titles include over 20 original Xbox games such as Dead or Alive Ultimate, Star Wars: Jedi Knight II, Star Wars: Starfighter, and the Otogi franchise.
Peggy Lo, compatibility program lead for Xbox, said the latest backward compatibility update will be the last one due to several constraints.
While we continue to stay focused on preserving and enhancing the art form of games, we have reached the limit of our ability to bring new games to the catalogue from the past due to licensing, legal and technical constraints.
Over 30 games are today also getting Xbox Series X/S FPS Boost, a system-level feature that increases performance in select backwards compatible titles without requiring changes to the original game code.
They include 11 new backward compatible games such as FEAR, Binary Domain and Nier, and 26 existing ones including the entire Gears of War franchise, Fallout 3, Fallout: New Vegas, Elder Scrolls IV: Oblivion, Dragon Age: Origins, Dead Space 2, Dead Space 3, Alan Wake and Sonic Generations.
Final Xbox One Backward Compatibility List
Here’s a full and final list of the original Xbox games that are available with backward compatibility for Xbox One:
- Armed and Dangerous
- Crimson Skies: High Road to Revenge *
- Dead to Rights *
- Indiana Jones and the Emperor’s Tomb
- Jade Empire *
- Panzer Elite Action: Fields of Glory *
- Prince of Persia: The Sands of Time *
- Psychonauts *
- Sphinx and the Cursed Mummy
- SSX 3 *
- Star Wars Jedi Knight: Jedi Academy *
- Star Wars Jedi Starfighter *
- Star Wars: Knights of the Old Republic *
- Star Wars Knights of the Old Republic II: The Sith Lords *
- Star Wars Republic Commando *
- The Elder Scrolls III: Morrowind *
- Tom Clancy’s Splinter Cell
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Xbox Backward Compatible Games Program Ends With A Bang
While at one point we may have thought the Xbox backward compatibility program was finished, we learned that wasnt the case during the Xbox 20th Anniversary event this week. Microsoft announced more than 70 new additions to the backward compatibility list during that event, making more Xbox 360 and original Xbox games playable on modern hardware. There are some fantastic gems in the latest lineup of backward compatible games, so Microsoft is definitely delivering the goods with these additions.
Tom Clancy’s Splinter Cell: Chaos Theory
Tom Clancy’s Splinter Cell is arguably the most gripping game to bear Tom Clancy’s name. As a game with an emphasis on stealth tactics, it is credited for revolutionizing gaming. Stealth-based games were very different after the release of Tom Clancy’s Splinter Cell.
With many games utilizing stealth mechanics as a feature, one might wonder if there’s a place for a new Splinter Cell. For now, it can be said that Tom Clancy’s Splinter Cell: Chaos Theory has hardly aged.
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Xbox Backward Compatibility Ends With No Future Release Dates
The final update to Xbox backward compatibility arrives as part of the companys 20th anniversary celebrations. Among the new additions are Skate 2, Dead or Alive Ultimate, and the entire Max Payne series. The full list of games, including final additions, can be found over at the official Xbox website.
This ultimate update also provides a few quality of life enhancements. Series X|S owners will be able to enjoy Auto HDR with supported displays on every backward compatible game. Original Xbox games get a resolution increase, and FPS boost has been added to eleven more games, including F.E.A.R. 3, Binary Domain, and Nier.
Granted, these additions arent the biggest news here. Toward the end of the announcement post, the Xbox team noted this update as the latest and final addition of titles to the backward compatibility program. In other words, there seem to be no plans to add more games down the line. Moving forward, the existing list of games will be the entire list. Put another way, if you want to go back and play games that arent on the list, youll have to play them on original hardware.
Its certainly disappointing to hear that the backward compatibility program is coming to a close. Granted, it seems to have done its job perfectly. Backward compatibility is still a major selling point for the Xbox brand. Its just a bit sad to see it end especially since players are likely to be clamoring for it again in just a few console generations.
Red Dead Redemption/undead Nightmare
Status: Significantly improved on Xbox One
As ever, Red Dead Redemption runs with a 30fps cap on both Xbox 360 and Xbox One, and never goes above that line. But just like the Grand Theft Auto games, the Xbox 360 original struggles to maintain 30fps around busy towns with lots of NPCs, and character close-ups in cut-scenes. At its worst, the game hard-locks to 20fps at these points a flat line that adds a perceptible judder to any camera movement. Screen tearing was also an issue on Xbox 360 too, though well hidden at the top of the screen, but the real distraction was its frame-rate drops.
Back-compat support on Xbox One changes all of this, with improved frame-rates and the outright removal of screen-tear. Inevitably there’s a dynamic time of day in place that makes precise 1:1 visual comparisons difficult, but we’re getting the same native 1280×720 resolution here – in our shots upscaled to 1920×1080. Image quality is nearly identical, barring a slight halo effect to high-contrast details on Xbox One – an issue we’ve seen in many Xbox 360 titles running on Microsoft’s newer machine.
Elsewhere, there are no concerns with Xbox One’s accuracy in replicating the last-gen look we get same textures, lighting effects, texture filtering, and draw distances as before. All of this means the core advantage to playing via back-compat is the performance.
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Xbox 360 Backward Compatible Games List For Xbox One Xbox Series X/s
Backward compatibility opens Xbox consoles to a massive variety of games, and with the latest Xbox Series X and Xbox Series S, it now spans three generations of past consoles. Despite hardware differences, it remains an outstanding feature, allowing a select library of older games to be played on new devices. That list now stows hundreds of previous games revived on Xbox One and Xbox Series X|S, with some even featuring bespoke enhancements bringing older experiences into the new generation.
With an extensive range of titles that support backward compatibility, we’ve compiled a list of every past Xbox 360 and original Xbox game supported so far.
Top Frequently Asked Questions
How do I use Xbox One or Xbox Series X|S Backward Compatibility?
The digital titles that you own and are part of the Back Compat game catalog will automatically show up in the Ready to Install section on your Xbox One or Xbox Series X|S. For disc-based games that are a part of the Back Compat game catalog, insert the disc and the console will begin downloading the game to your hard drive. After the game has downloaded to your hard drive, users will still need to keep the game disc in the drive to play. Xbox Series S: Use with digital games only*
Does backward compatibility cost extra?
Xbox One Backward Compatibility is free and allows you to play select Xbox 360 and Original Xbox games you already own on Xbox One.
Xbox Series X|S Backward Compatibility is free and allows you to play select Xbox 360, Original Xbox games, and Xbox One games you already own on Xbox Series X|S.
Is Xbox Live Gold required for backward compatibility?
Xbox Live Gold is not required for Xbox Backward Compatibility. However, it is required for any standard Xbox Live Gold feature like online multiplayer.
Will functionality for the Original Xbox games via Xbox Backward Compatibility change from the Xbox 360 games in any way?
Functionality will be very similar. You can play the digital or disc-based game you own, taking advantage of Xbox features like Game DVR and broadcasting.
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Maximizing Your Xbox Library
Microsoft also has a subscription service, the $10 a month Xbox Game Pass, that’ll get you access to a rotating library of older games. New Xbox exclusives also launch on the service, so you’ll get Halo Infinite and other upcoming games the day they become available. The $15 Game Pass Ultimate option will also get you access to Xbox Cloud Gaming, EA Play games and the ability to play many titles on PC.
Unlike the PS5, you’ll have plenty of controller options no matter what generation of games you’re playing — the Series X and Series S controllers are compatible with Xbox One games, the Xbox One console itself and PCs. You can also use your Xbox One controllers on your Series X and Series S.
The Chronicles Of Riddick Series
The Chronicles of Riddick: Escape from Butcher Bay is a cult classic on the original Xbox, but sadly neither it nor its sequel/remake have been made available to play on Xbox One. While it would be nice to have the original Escape from Butcher Bay added to the backward compatibility lineup, it may actually be preferable for Assault on Dark Athena to be added instead. The Chronicles of Riddick: Assault on Dark Athena includes a remake of the original Escape from Butcher Bay, and features a number of other enhancements as well.
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How Microsoft Planned For The Future In The Past
This was primarily a software exercise, but we enabled that by thinking ahead with hardware, Kevin Gamill tells IGN. At that time, Gamill was in charge of the complicated sounding Xbox core platform program manager, and it was his team that played a big part in planting the early seeds for making Xbox One backwards compatibility possible. We had to bake some of the backwards compatibility support into the silicon. Considering the first back-compat 360 games didnt hit Xbox One until 2015, thats mightily impressive foresight.
As for Xbox One X, Microsoft utilises a process called the Heutchy Method named after software development engineer Eric Heutchy to ensure some of your favourite last-gen games now run at 4K. Providing the game has been patched to support Xbox One X enhancements, this method introduces a 9x resolution boost, while also allowing for expanded colour detail. When the game renders to its original render target, our virtual 360 GPU recognises the dimensions and scales up the render target, Bill Stillwell tells Digital Foundry. Effectively we then have a high resolution copy of the asset stashed in Xbox One memory. So long, 720p sadness.|
“Xbox One X runs an ever expanding library of classic Xbox games at vastly increased pixel counts compared to original hardware”
What Games Are Available With Xbox Backward Compatibility
There are 100s of Xbox 360 titles available as part of the backward compatibility scheme and a decent selection of original Xbox games.
Games like the original Guitar Hero and Rock Band series won’t work as they require proprietary accessories that aren’t compatible, nor do any that require with the original Kinect motion camera. Even if you have the Xbox One Kinect, it will not be compatible with previous Xbox 360 Kinect games.
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Beautiful Katamari Fear Dead Or Alive Ultimate Max Payne Nier Skate 2 Jedi Outcast Otogi And Timesplitters 2 Among Many Others
One of the best parts of modern-day Xbox gaming has been the commitment to legacy games, and today, weve got a ton of new games to revisit from the Xbox and Xbox 360 days. Announced during the laid-back Xbox 20th anniversary stream, Microsoft is rolling out over 70 backward-compatible games on Xbox One and Xbox Series X/S.
Fans were hoping for some more movement in Xboxs backward compatibility program, and Id say this is it. It really felt like they were saving em up for one final wave.
Courtesy of The Verge, heres the list of backward compatible games coming to Xbox platforms today. You just need your original disc or a digital copy to play them.
- 50 Cent: Blood on the Sand
- Aces of the Galaxy
- Vandal Hearts: Flames of Judgment
- Viva Piñata: Party Animals
Everything on the list today supports optional Auto HDR on Xbox Series X/S, some of the new games like NieR, Binary Domain, and F.E.A.R. have FPS Boost, and 26 games from the existing lineup are also getting FPS Boost Fallout: New Vegas, Fallout 3, The Elder Scrolls IV: Oblivion, Dead Space 2, Sonic Generations, and Dragon Age: Origins among them.
As a reminder, original Xbox games will have a resolution bump: a 2x increase on Xbox One S and Xbox One, 3x on Xbox Series S, and 4x on Xbox One X and Xbox Series X.
As for the games getting FPS Boost today, Im excited about Kameo, Sonic & All-Stars Racing Transformed , and the Gears of War series. I want to replay them all.
Xbox Backwards Compatibility Adds 70+ More Games Today As Microsoft Ends The Program
Microsoft adds a whopping 70+ titles to the backwards compatibility program in its final update.
As part of Microsoft’s 20th anniversary of Xbox broadcast, the company announced that 70+ additional original Xbox and Xbox 360 titles have been added to the backwards compatibility library in what looks to be the single biggest day for new additions in the history of the program. It’s also the last batch of new additions, as Microsoft will no longer add more games to the program as it focuses its efforts elsewhere going ahead.
The games are available on Xbox One and Xbox Series X|S, and all of them support Auto HDR, while many get a resolution enhancement boost. Additionally, FPS Boost has been added for 11 of the titles added today and 26 from the existing library. The third big piece of news was that FPS Boost is launching now on Xbox Cloud Gaming for 33 titles, including Fallout 4 and Fallout 76, among others.
“At Xbox, we believe in celebrating gaming and preserving its legacy. No other art form offers the opportunity to be immersed in expansive universes through the combination of stunning visuals, evocative music, emotion-driven storytelling and interactive, living worlds. Since 2015, the backward compatibility program for Xbox One and Xbox Series X|S has made it possible for gamers around the globe to discover and replay thousands of games spanning our 20-year history,” Microsoft said.
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Xbox One X Specs: How Powerful Is The New Xbox And How Much Better Will Games Look
Unlike the Xbox One S – which is more along the lines of a traditional slim redesign – Xbox One X is a mid-generation upgrade to the Xbox One.
At E3 we had a first glimpse at the box itself, which is touted as the smallest Xbox ever – smaller even than last year’s Xbox One S slimline revision.
The hard specs are as follows, with comparisons to the PS4 Pro and original Xbox One, over in our exclusive Digital Foundry Project Scorpio reveal:
- Eight custom CPU cores clocked at 2.3GHz
- 326GB/s of memory bandwidth
- 1172MHz GPU – with 40 customised compute units
- 12GB GDDR5 memory
- 4K UHD Blu-ray disc player
- 4K gaming support
- VR support
This is a machine with far more graphical prowess that the existing Xbox One, and how developers will take advantage of that 6TF of GPU power is up to them.
‘If they could shape entire planets or galaxies…’
Back during E3 2016, Xbox head Phil Spencer said users will only notice a difference with games running on Xbox One X if they had a 4K television but that’s changed – Spencer later clarified that “some developers will take advantage of that 6 teraflops in different ways”, meaning they won’t have to use the extra processing power to necessarily hit 4K, and can channel it towards a better looking 1080p experience instead – whether that’s through super sampling or otherwise.
Xbox One X vs PS4 Pro, existing PS4, Xbox One consoles
|8GB DDR3 at 68GB/s and 32MB ESRAM at max 218GB/s||12GB GDDR5 at 326GB/s|